Business Goals
- MVP focused on growth, retention, and monetization
- Replace human tutoring costs with smart automation
- Validate early retention to attract investors
Case Study
I led the end-to-end design of Fluenza, an AI-powered language learning app that helps users practice real-life conversations with expressive 3D tutors.
Starting from a blank page, I defined the product's UX architecture, visual identity, and design system, shaping how users experience every interaction — from onboarding to subscription.
The result was a fully-featured Flutter app for iOS and Android, powered by a robust design system that enables future expansion across languages and markets.
Background
Designing a New Player in the EdTech Market
Fluenza is a language learning app that combines AI chat technology with an immersive 3D experience. The goal was to help non-native speakers improve their speaking skills through real-life conversations with a friendly, emotionally intelligent tutor.
The product brings together the best of platforms like Loora, Elsa Speak, and Duolingo — wrapped in a 3D AI avatar that feels approachable and engaging. This positioning required a design system that could support both the conversational UX and the visual richness of the 3D experience.
The project was broken down into four main phases:
Defining goals, personas, and opportunities
Shaping user flows and testing structure
Building a bold visual identity and design system
Preparing final assets, marketing visuals, and app store materials
The process began with discovery workshops to align on business goals, challenges, and constraints. We analyzed the language-learning market, identified gaps, and defined what would make Fluenza stand out.
By understanding these personas, we could tailor onboarding, gamification, and tone to both learning mindsets from goal-oriented to curiosity-driven.
User Personas for primary & secondary users
Competitor app screens: Loora, TalkMe, Praktika, and others
We conducted a deep competitive analysis across AI-driven learning and conversational tools. We identified key players: Learna AI, Loora, Elsa Speak, Fluentika, Praktika, and TalkMe.
For each, we tracked estimated monthly revenue, user growth, retention, and market share trends. Our goal was to design something casual, emotional, and immersive, emphasizing free dialogue with an AI tutor rather than repetitive drills.
We structured the Fluenza experience through iterative wireframes and prototypes, testing flows and validating structure before moving to visual design.
The onboarding flow was designed to feel welcoming and low-friction. We iterated on wireframes to balance information gathering with quick time-to-value, resulting in a flow that helped drive strong early subscription rates.
Onboarding and key user flow wireframes
Fluenza's visual identity needed to feel bold and modern
First iterations of UI visuals. The team chose between classic clean UI and bold and loud neobrutalism
We explored multiple directions — from safe minimalist UIs to Y2K and neobrutalist hybrids. At one point, I even proposed designing it like a dating sim for languages — a fun metaphor for getting to "know" your AI mentor (I still think it's a great idea, but maybe it suits better for a separate app).
Ultimately, we landed on a soft neobrutalist aesthetic: vibrant colors, strong geometry, and shadows balanced with smooth gradients and detailed illustrations. It felt fresh yet approachable.
And we finally came up with a new name: Fluenza
Fluenza final UI — soft neobrutalist aesthetic
The final design system included
Fluenza design system overview
We also oversaw the creation of 3D tutor models for English and Spanish.
Although the models were built externally, I animated their introduction sequences and idle motions in Blender, adding dynamic lighting and smooth transitions for in-app integration.
App UI views: onboarding, preferences, and career growth
Original models and final illustrations that were generated while maintaining recognisability and a 3D style
Fluenza launched with a strong identity and intuitive UX — delivering measurable impact for both users and developers
Created a unified design language across components, layouts, and micro-interactions, cutting future design-to-dev time nearly in half.
Intricate component relationships required a systematic mapping approach.
Bold visuals, smooth animations, and AI-driven interactions made Fluenza instantly stand out in a crowded EdTech space.
Fluenza was both a design challenge and a playground for innovation.
Designing an entire ecosystem from scratch taught me to think modularly — every component should be reusable and adaptable.
Working closely with developers and 3D artist reminded me that good communication accelerates creativity — not just delivery.
Thank you for viewing!
Want to discuss a project or collaboration? I would love to hear from you! :)